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Swordfish II Mono-racer

Here's the final composite renders of the iconic ship from one of my favorite shows, Cowboy Bebop. Box modeled in Maya, unwrapped for UDIM, textured in Substance Painter (a clean and dirty version) and then rendered in Arnold. It was a bumpy process finding an efficient workflow but it's time to call it done and move on.

The final photo composite... and a little honorary addition for the iconic show.

The final photo composite... and a little honorary addition for the iconic show.

The  internal mechanisms including the folding wings and landing gear was modeled for parked shots.

The internal mechanisms including the folding wings and landing gear was modeled for parked shots.

Commercial car photography was the reference for the clean renders, like we're seeing the ship right off the assembly line and on the showroom floor.

Commercial car photography was the reference for the clean renders, like we're seeing the ship right off the assembly line and on the showroom floor.